Tank Trouble is a marginal top down tank shooter game. This game brings absolutely nothing original to the table in terms of style, graphics, or gameplay. As a matter of fact, it is really standard, seems like it was made in a day by an amateur programmer. There is no single player in this game, as well as there isn't really on-line multiplayer either. The game only permits in between two and 3 players on the same keyboard. The container game is simple. There are multiple containers positioned arbitrarily in a maze, which is basically just a white history with grey lines developing the maze, one of the reasons why this game is so basic and also dull. Throughout the map, weapon symbols appear, which the player can get to fire an unique round. Each time a tool appears, (as soon as every couple of seconds), a sound plays to alert the gamer that a new symbol has spawned. It's a good idea that there is a mute button, because that noise is extremely obnoxious as well as unnecessary. The control plan is basic, yet not well developed. It's difficult to envision anybody putting time right into this game to exercise with the controls anyways. The only smart idea in this simple container game are the weapons. There are three various types of weapons, which have their very own special capacity when fired. One of these weapons seems to be damaged, since the shrapnel travels through walls and kills primarily every tank in the game, including the tank that discharged it. The absence of single gamer AI and also on the internet multiplayer makes this game meaningless in today's on the internet game market. It's hard to explain this game as anything but busted, monotonous, meaningless, tough to control, glitchy, as well as there is no need to suggest it to anyone. The game is presently in version 2.1, and I would certainly hate to see just what version 1.0 was. It's difficult to think of a game any even worse compared to this one.